HA2 Task 04 – Ideas Generation

Produce an ideas map that explores the name, environment, player, enemies and boss characters for the game.

Remember that you are trying to generate thoroughly thought through concept art ideas for computer game graphics and apply project management techniques to direct a project, showing creativity and flair and working independently to professional expectations.
                                                                                                                                                                     
This provides evidence for Unit 78 – P2, M2, D2


For my take on Mekka Hornet Rebuild I had the idea of using Cartoon Graphics for it to appeal to a larger audience. I think that the environment/setting could be a garden that is under attack from another colony of Wasps and the main character has to defeat the Queen in order to scare them away. I think that the player would take inspiration from this Wasp.


 You would shoot your stinger and power ups would mutate you so you shoot stingers faster and in more directions. The enemies would be other wasps with variations from attack patterns to amount of health. There could also be hives where lots of weaker wasps emerge from. The boss Character could be a Queen Wasp with its own variation of the Hives on it. The name could be “Stinger Assault”. I could take the idea from other SHMUP games where smaller ships/beings follow you and shoot along side you until you get hit, these could be smaller wasps.

Wasp Image: http://vignette1.wikia.nocookie.net/nickfanon/images/7/7b/10641736-hornet-bee-wasp-cartoon-image.jpg/revision/latest?cb=20120329110326